Designing Speculative Materials for Game Characters
Imara van der Wel shared a tutorial on creating speculative materials for far-future or alien creatures, explaining five fundamental steps, including how to tak...
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Imara van der Wel shared a tutorial on creating speculative materials for far-future or alien creatures, explaining five fundamental steps, including how to tak...
Abstract page for arXiv paper 2605.31466: VolFill: Single-View Amodal 3D Scene Reconstruction with Volumetric Flow Matching
The artist shared a really detailed breakdown.
Komikaze by Rahul Parihar is now 25% off.
Elevate your workflow with the Ancient Buddhist Vajra Bell (Geumgangryeong) Low Poly PBR asset from sunbe. Find this & other Weapons options on the Unity Asset ...
Abstract page for arXiv paper 2605.28587: Deformable Gaussian Occupancy: Decoupling Rigid and Nonrigid Motion with Factorized Distillation